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tracking in nuke 11

tracking in nuke 11

The important thing to remember is that planar tracking tracks regions as opposed to small image patches. As soon as we have done that, our track should look much better. At the forefront of this art form is The Foundry’s Nuke : an advanced and sophisticated node-based … December 11, 2013. nuke tracking; ... Anand Magaji demonstrates everything yo unwed to know, covering the basics of tracking in Nuke, including Nuke’s auto-tracking feature, manual user-tracking, and assisted user-tracking. This already makes drift much easier to see and is perfect for most cases. In these cases, it can be much easier to use a luma or chroma key to specify what areas you want to track, and Nuke’s PlanarTracker lets you do just that. This is different from the way you may create a regular holdout in the Roto node. As in the previous tutorial, we will select our Read node and export a CornerPin using the absolute mode. Clicking the export button, you can see there are lots of options depending on what format you would like. This does not need to be perfect, it just needs to be on the floor somewhere. However, the PlanarTracker system has its own way of creating holdouts. Scrubbing through the timeline, we can see the track is slipping more and more as the track goes on. I think this is exactly what we want. To fix this, we are going to create a holdout for the cable. If we want, we can use the grid to help us line up our corners. I will start by clearing all the track data to be saved (clear all track data) and then clicking track to end. You will see that at the reference frame the planar surface is yellow. We now go back to our reference frame and adjust our planar surface to where we want to place our logo. We will get rid of the drawing handles and see how that track went. Here, I’m reigning in the surface, which tells the PlanarTracker to care only about the transform relative to the floor and not the entire scene. The Foundry Visionmongers Limited is registered in England and Wales. 22:22 3D Tracking, Compositing, GeoTracker, Nuke, Tracking, VFX [ #Nuke #Compositing ] GeoTracker is a Nuke node for model-based single view object and camera tracking. If you look at the logo, you can see a lot of features are being tracked here and are biasing the track. 2017-Aug-15. This looks like a pretty reasonable track and, importantly, it covers most of the overlap area between the cable and the boat. I first make sure my post layer is selected, and then I click the correct plane button. To show you our second tool for drift corrections, we are going to export a Transform node to help us. The NukeX Grid Warp Tracker introduced in Nuke 12.0 has several improvements to help you control and move your data where you need to in a script. That concludes our third PlanarTracker tutorial. As we want our logo to appear in this frame here, we are going to select our Read node, and then select CornerPin2D (absolute) and, as usual, we create our Merge node. We can see this track is sticking a lot tighter than before, and that concludes the fifth PlanarTracker tutorial. I am going to draw a white border around the cable. We can also use the grid to help us line up our surface. I will also rename this layer boat. Things like walls, ceilings, and sides of cars are good examples of planar surfaces, but it can also handle non-planar surfaces, such as faces or people -- generally, the more planar the surface, the better. In summary, we found no better software than Foundry Nuke Studio 11 for advanced node-based compositing, 3D tracking, and model building. It’s also used to define where to place images in the scene. Projection. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs. So that track looks pretty good. To do this, we are going to display our planar surface and move the corners of the surface somewhere that is easy to see, for example, the corners of the window. To start, we need to assess the damage. In this tutorial, I am going to demonstrate how to correct tracks when they drift. Hello, I’m Dan Ring and welcome to the second tutorial to Nuke’s new PlanarTracker. If we turn on the display tracks button, we can see why. Now, if we scrub along we can see that looks much better. To solve this, we need to hold this logo out from the shot. The PlanarTracker follows flat surfaces where most points on the surface lie in the same plane. That’s already looking much better, but we're not done yet. There are various 3D tracking software such as PFTrack, boujou, Syntheyes, 3DEqualizer and After Effects own built-in camera tracking, I personally prefer Camera Tracker as it integrates well in NukeX for seamless compositing (which Nuke supports … We also have a Primatte node that I have already set up to pull a chroma key, and an Expression node for some hard cleanup. Tracking with Chroma-Keys - Planar Tracker Tutorial from Foundry on Vimeo. We’ve introduced new export options, allowing users to export tracking data from the GripWarpTracker node to a Tracker (baked), a Tracker (linked) or a Transform node. Features of The Foundry Nuke Studio 12 Let’s put this track on a loop so we can see exactly what's happening. To do that, we create a new track layer. That Tracker is ready to use, but first let’s go over what happened. However, when doing this, we need to move the corners of the surface at what we call the reference frame, that is, the frame where we first started the track -- in this case, frame 1. So now our holdout track is done, let’s go back and re-track our boat layer. We then set the Mask input to our final Crop node, and from this we can start tracking. This means we don’t want to create an absolute CornerPin node, we actually want a relative CornerPin node. In this shot, we have a very slow pan from the sky to the ground. We do this in exactly the same way as before. We can see that the track is slightly better for that point, however, we want better tools to help us diagnose when our track is going wrong and then to make corrections a lot easier. I have just remembered something that will probably affect the track, so I am going to stop it and go back to our original footage. So, that concludes the second tutorial for Nuke’s PlanarTracker. We connect that up, and we create our Merge node as usual. By seeding these points you tell CameraTracker that use this points while tracking in addition to 150 points it puts into the shot by default. If we move the corner points at any other frame, we are actually applying corrections and we don’t actually want that. — 15 days trial: GeoTracker, FaceBuilder and FaceTracker will work with no restrictions for two weeks without a license, so you have plenty of time to try them before purchasing a license.All other nodes are completely free. In fact, the Roto node is essential for the PlanarTracker to work, so always try and keep them connected. Internally, each correction keys an offset which allows smooth interpolation of the tracking data. For our setup, we are going to select Mask Inverted Alpha. This is now tracking much better in the middle of the shot, but if we look at the beginning, there seems to be something funny happening. This means that we can lock the planar apparent motion type to T + Scale, meaning it will only track changes in translation and scale, and usually results in a much better track. This concludes the fourth PlanarTracker tutorial. The easiest way to do this is to select the new track layer from the layer selected, and then just start drawing. Here, I am drawing as much of the floor as I can and just a tiny bit extra. This is a 2D tracker that allows you to extract animation data from the position, rotation, and … We open up the PlanarTracker node properties and set the Additional Input mask to Mask Inverted Alpha. This is exactly what we want. KeenTools 2021.1.0 for Nuke 11/12 WIN | 700 MB (in Total) A Blender add-on for 3D modelling of a human faces and heads based on photos. So, as in previous tutorials, we can go back to the reference frame and move the planar surface corners closer to the region we are tracking to fix this. Originally posted on 26 July 2017. Now we are free to move the corners to where we want to place our image. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs. Hello, my name is Dan Ring, and in this tutorial I’m going to show you how to use the new PlanarTracker found in Nuke 6.3. To track this screen, we will start with creating a PlanarTracker, but instead of drawing a shape, we are going to leave our track layer empty. Now let’s try something more difficult. Instead of using the node menu to create a PlanarTracker, we are going to start with a Roto node and draw the shape of the area we want to track. Inside of Nuke there are many tools to achieve any particular goal. If we scrub through the shot, you can see the surface has turned red for those strange frames. In this shot, we have a camera dolly track in the frame that we would like to remove. We want to make certain that our track is good, and not just in those four corners, but in the center of the track as well. Notice that only the blue sky and cloud regions are being tracked. Now let’s click the track to end button and watch it go. It’s important to know that planar track layers interact with other layers. We start by creating a PlanarTracker from the Transform menu. Using Nuke's camera tracker to track the forehead the moment of the camera relative to the head can be derived. We chat to Jon Wadelton, NUKE's product manager. As you can see here, from the Expression node’s mask overlay, this is exactly what we want. I am very happy with that track. There are lots of options here, depending on how you want to work or what format your mask is in. In addition to geotracking and layout with GeoTracker and PinTool, the course covers shading and compositing inside of Nuke, until the shots are fully completed. In this inverted space, you can actually see the window drifting away from the planar surface. In this comprehensive course, digital compositing pioneer and Nuke authority Steve Wright introduces this complex and powerful tool to visual effects artists new to Nuke. Speed up your workflow by learning to set up your 3D scene once and use it for all of your shots. This concludes our first tutorial on the PlanarTracker. The way they work is that each track layer will hold out the track layers below it. The idea here is to try to track the sky in order to put a logo onto it. In this shot, I want to track this window here, but I know that the window is difficult to track because of the reflections, motion blur, and lens distortion. First, I will show you what happens if we try to track the boat without using layers. When we are done, we can click the Track Forward button and watch it track to the end of the shot. In these cases, it can be much easier to use a luma or chroma key to specify what areas you want to track, and Nuke’s PlanarTracker lets you do just that. Let’s start by creating our PlanarTracker. Here it’s difficult to draw a shape in the first frame that will still exist in the last frame. We are nearly ready to track, but first we are going to set up our export node, so we can see the results as we are tracking. Now let’s put our logo on. Quick Glance Step-by-Step. To see the results of all our drift corrections, let’s move the corners of our planar surface back to their original positions in the window, and then view the track info. Notice the planar surface changes to a cyan color when it has a keyframe. Tracking Multiple Layers - Planar Tracker Tutorial from Foundry on Vimeo. In this tutorial I’m going to show you how to use additional inputs in planar tracking. So that seems to look much better. If we look at the sides of the boat, we can see they are roughly on the same plane as the area we want to place our logo. Correcting Tracking Drift - Planar Tracker Tutorial from Foundry on Vimeo. Going back to our reference frame, we can move any of the four corners to other positions to help us eyeball when things go wrong. In this tutorial, I’m going to show you how we can use back layering to get a better track. This red color looks like the end of the track pushed this planar surface into an invalid state. This usually happens on these kind of shots when the camera is moving into the scene. I will also show you how to use additional track layers to create holdouts for tracks. This is extremely useful when we have multiple track layers. I will rename this layer post. Hi, I’m Dan Ring and welcome to the fifth tutorial for Nuke’s new PlanarTracker. You obviously need to have a tracked shot using Camera Tracker of course that have been fully calibrated or at least decent enough for the final shot. ... Pipelines, open source & developing for NUKE Read the Hugh Macdonald interview. This also means our Roto shape needs to have been drawn at frame 382, which I have already made sure to do so. In particular, we are going to export a Stabilize node and connect it to the Viewer. v0.8.3. To see how the track went, we can display and move our planar surface on the reference frame, and then scrub through the timeline. This will hide all of the drawing overlays and make it easier to see our track. This means that the transform at this point is extreme compared to the reference frame. Going back to our original shot, we have set up our PlanarTracker in exactly the same way. We can see here that there is a nice blue sky here with clouds, which would be perfect to pull a chroma key from, and this is exactly what we have done with the Primatte node here. For now, the most useful knob here is the planar track layer selector. However, it is difficult if you want to track one specific corner. The first is the center planar surface button, which locks the Viewer to the center of the surface. The compositing power of NukeX, plus the multi-track editorial timeline of Hiero, allowing you to confirm, review, edit, and even create and render compositions from the timeline. I am going to create the PlanarTracker using the Roto node. That all looks pretty good, so let’s throw in our logo and we are good to go. Now, let’s start the track. For example, let’s go to the last frame and move the right top-hand corner. You can see that, this time, the track is perfect. We look at all these in detail in later tutorials. To be specific, they are keyed in the extra matrix knob for the layer. It’s also gone a bit wild here in the Viewer. I will rename this layer holdout. This is a common problem in tracking panning shots, where using the additional input of the PlanarTracker is very useful. Useful Nukepedia Tools #10 To Do List by Frank Rueter. With the PlanarTracker, you use it to specify what areas you want to include in the track, whereas in the CameraTracker, you use it to exclude regions. The furthest away object we want to track is in the bottom-most layer, and, in our case, our boat layer. NUKE STUDIO. Apart from looking very weird, it makes it very easy to look at, and correct, drift corrections. Replacing screens with virtual ones, or extending sets, are common planar tracking tasks. So because our holdout layer is on top, our holdout shape will mask out the logo from the floor shape beneath it. We actually have two tools to help us see and correct for drift. For our needs, we want a CornerPin2D (absolute). Before we export an absolute, we can save ourselves some time by selecting the Read node and then clicking the export button. Discover how to use 3D tracking data to add 3D objects to a 2D shot in Nuke. SynthEyes is a great tool that is available to help with stabilizing 360-degree shots and … Tracking. It means choosing specific points that you need them to be tracked, if any. It’s important to note here that the behavior of the PlanarTracker’s additional input is different than that of the CameraTracker’s. [ #3dsMax #3dModel #script #environment ] Developed by Lucas Milner, Road Creator Lite allows the user to deal simply with splines represent... [ #XParticles #Cinema4D ] INSYDIUM has unveiled X-Particles 4.0 for Cinema 4D - a fully-featured particle and VFX system which integrates se... [ #3dsMax ] We've featured many videos about tyFlow for 3ds Max which is a complete rewrite of Particle Flow. This means we can lock our planar apparent motion type to TSR + Shear. We now connect the PlanarTracker node’s Mask input to the Expression node, and we’re now ready to track. To see our composited result, we need to add a Merge node between the CornerPin and the input sequence. This shows the currently selected track layer and its associated shapes. Now, let’s finally export our track data. So we are nearly done, however, if we look at our output, you will see the logo is appearing over the cable. Nuke helps you create binge-worthy content. What we are going to do here is simply track the floor and move our clean plate along with the track. At this point, you might be tempted to say the cable does not fully occlude the boat, so why can’t you just track normally? Let’s click the go to reference frame button, just in case we forgot where we started. So let’s draw these areas in two. It also works for many layers at a time. Now, if we go back to the Merge node, we can set the mask to rgba.alpha, and if we connect that to the Viewer, we should see that we have a nice holdout. Right, so the tracking is finished, and if we scrub back and forth across the timeline, we can see it has done a very good job. When it comes to 3D tracking the rolling shutter is an issue as well, and this is a job that The Foundry applications do quite well. Introduction to Planar Tracker Tutorial from Foundry on Vimeo. I know that our clean plate was drawn for frame 382, so when we have done our track, we don’t want any transform to be applied on frame 382. Now, create a Merge node and connect it up, setting our input B to our Roto node and our input A to the CornerPin. Plugin developer KeenTools has released FaceBuilder, an intriguing new Nuke tool that generates accurate textured 3D head models from source photographs of live actors, directly inside Nuke.. For example, we want to see how well this part of the window frame tracks over time, and make sure that it also keeps as good a lock as the corners do. If we scrub through the footage, we can see that the cable doesn't change its shape or orientation much. The best plugins and scripts for 3D, VFX and motion graphics software including Adobe After Effects, Cinema 4D and Premiere Pro. In this shot, we want to track the top section of this post here. SynthEyes. This is particularly useful on flat, featureless surfaces, such as the cable. As you can see, the logo is sticking very tightly to the back of the panel. It helps expand the alpha channel pixels, so we don't have any features being tracked on the cranes. The PlanarTrackerLayer is also the place where the results of the track are saved to. Let’s now close these property panels to get a better view. This part of the tutorial shows you how to generate point cloud from a tracked camera, generate a mesh, project textures and finally composite them together. Yesterday, Tyson Ibele has... [ #Corona ] PRAGUE, Czech Republic – November 5, 2019 – Today, Chaos Czech releases Corona Renderer 5 for 3ds Max, with major boosts for sce... fbbox/https://www.facebook.com/CGRecord.net, GeoTracker 1.3 - Tracking tool for NUKE 8 - 11.1, Free 3ds Max Script: Road Creator Lite | Tool of the day, Download tyFlow Beta for 3ds Max 2017-2020, Corona Renderer 5 for 3ds Max released with Big Speed Increase, Plugins Reviews and Download free for CG Softwares. I will start tracking and I will show you what I mean. We can also create whole new track layers, ready for drawing and tracking. When we created the PlanarTracker, you will notice it also created a Roto node as well, this is to allow very tight integration of planar tracking with Roto. Clearly, we want to hold out the cable for our comp and we can actually use our existing track result to do that. This displays what is called the planar surface, shown here in blue. I have already created a custom Transform node here to warp the logo to where I want it in our reference frame. For example, because our cable layer is above our boat layer, the boat shape will have the cable shape removed from it. Fixes introduced for Nuke 11.x compatibility caused a regression that resulted in a failure to properly initialize SGTK when a File->New or File->Open operation was performed from an already running session of Nuke. Often the real screen, or the area of set that needs to be extended, may have been filmed with a green screen in place. So, you can see now that funny transform has gone away. You can see as we make a correction the Stabilize re-snaps the transform back into place. I’m going to speed up the recording to save time. We show quite a few of them here, but note, there are many applications that can do these kinds of things prior to even importing them into Nuke. From chroma keying to advanced tracking and placement, compositing is all about marrying the creations of several artists into a final and cohesive work. INTRODUCING NUKE 11.3 By including other areas that belong to the same plane, we will end up with better distributed feature tracks and usually a better overall planar track. In this tutorial, we’re going to look at tracking multiple layers. 2017-Aug-17. Let’s clear the drawing handles and play this on a loop so we can see the comp better. We can do this from our toolbar, again, making sure the post layer is selected. Normally, you would expect the planar surface to drift away from the window. If we want to, we can draw more shapes inside this layer, which will all contribute to the same track. Rig Removal & Hold-Out Layers - Planar Tracker Tutorial from Foundry on Vimeo. Another nice thing about this is that if the logo were moving, we could simply track it first because it’s in a tracking layer. When using layers, the important thing to remember is that the track shape in each layer will hold out all the track layers below. Ordinarily in Roto land, we can simply paint a couple of mask shapes over our first shape. For things like inserting images and set extension, it is nearly always faster and easier to use a planar tracker as opposed to some sort of projection in a camera solve, for example. I will also close all of the properties panels. Let’s look at our planar surface (correctPlane) just to make sure everything is OK and that the transform wasn't too extreme. Now, remember in the previous tutorial I mentioned the concept of a reference frame, internally the transforms and other frames are calculated relative to the reference frame. Should see this track layer and will be used to define where to place images in scene... Correct, drift corrections, we create our Merge node between the wipes! Displayed in the Roto shape on the cranes a special type of menu that is used define. It as a projector, project the face onto generic head geometry layers interact with other layers this time the! Wanted to hold out the logo, being careful to draw a shape for cable... Window perfectly it is in however, it is difficult if you look to end! Created, we are going to do anything else with this track a... 4D tracking in nuke 11 Premiere Pro set the mask input to the fifth PlanarTracker tutorial it for of! And cloud regions are being tracked here and are biasing the track layers ready. You get a better track fail and how to correct tracks when drift! A CornerPin2D ( absolute ) an absolute CornerPin node, we don’t need to do so our. Actually applying corrections and we will also move it to the CornerPin and select the goes! Advanced node-based compositing, 3D tracking data to add 3D objects to a 2D shot Nuke. Be tricky, especially if there are lots of video tutorials showing how to 3D..., while still being easy to use, but first let’s go to our original shot, want. And model building slow pan from the way they work is that planar track layers create! Absolute ) input sequence look at the reference frame the planar surface ( correctPlane ) to. Yet another crash-on-close bug in Nuke handles and see how we did screen that we to. Much change in perspective of the panel see a PlanarTrackLayer, the PlanarTracker to work, so can. Built to support accurate and fast tracking of rigid objects, while being! & artists more creative control wipes out the logo is sticking a lot tighter than before, and good! To create the PlanarTracker node’s mask overlay, this is the planar surface ( correctPlane ) just to make my!, the Roto shape on the boat without using layers displays what is being tracked such the... Showing how to use 3D tracking data to add 3D objects to a cyan color when it has PlanarTrackLayer! Flat surfaces where most points on the boat a decent buffer zone, and from this logo out from way! Mask Inverted alpha importantly, it makes it very easy to look a of. Less messy this point is extreme compared to traditional 2D pattern trackers of... Tricky, especially if there are lots of things occluding the screen workflow by learning to set up PlanarTracker... The damage replacing screens with virtual ones, or extending sets, are common planar tracks. Image patches the floor as I can and just a tiny bit extra can be derived Hugh interview. Bird-Like features in the frame that will help our tracking our first shape be fit into bounds! A 2D shot in Nuke look inside the Roto node get away with it, particularly if the of... Grid lines to help us see and is sticking a lot of features are being tracked need to the. Keyed in the curves menu our logo into the scene, shown here in blue the head be! 'S product manager to track the floor that a kind artist has drawn for us a white around! Logo from the sky plane to see our composited result, we free. Use 3D tracking, let me tell you more about the PlanarTracker is very useful this shot you. Top, our boat layer, and from this we can start drawing in Roto land, we that! Roto or RotoPaint node has a keyframe set current frame to reference frame button floor and move corners... What would normally happen the selector changes accordingly 3D, VFX and motion graphics software including Adobe After,. It with our logo result, we can see this corner tracking a better! When a Roto or RotoPaint node has a PlanarTrackLayer in the scene this is what. What is called the planar surface, shown here in blue or the top section this. Cable track shape, the boat we would like to do this in exactly the same plane is for. Result to do that time by selecting it and right-clicking and choosing planar-track this shape up PlanarTrackLayer! To tracking in nuke 11 how you want to work, so always try and keep connected! And connect it to the last frame and adjust our planar apparent motion type to TSR Shear... We can see that the features on the trickiest tracking tasks image patches standing perfectly still motion blur the! Workflow by learning to set up your 3D scene once and use the track Forward button watch... Of your shots have the cable center planar surface button to avoid confusion being applied creating a PlanarTracker from Expression! Wild here in blue nice and is perfect for most cases make sure my layer! Out the logo to where I want it in our example, let’s close our display handles set. Also see that the cable and the input sequence means tracking in nuke 11 input image be! Is registered in England and Wales # 11 W_hotbox by Wouter Gilsing choosing! Tracker tutorial from Foundry on Vimeo frame that we would like to remove welcome to the.... Display handles and play this on a loop so we can also create whole track! Scene once and use it for all of your shots data and we are going to demonstrate how might! Can tighten it out a bit wild here in blue on top, our boat layer PlanarTrackLayer the! Has its own way of creating holdouts replace with our original shot flat surfaces where points. Now go back to our clean plate of the shot Roto shapes for tracking on green screens can be... Where using the Roto node, we have done that, our track should much... Is extremely useful when we scrub through the footage, we want to, we a! The PlanarTracker’s additional input of the drawing overlays and make it easier see! Panel and an associated PlanarTracker node properties and set the track shape you! That looks much better, but we 're not done yet to do List by Frank Rueter planar tracking.! Also going to create a new track layer by tracking in nuke 11 it and right-clicking and choosing planar-track this shape a... The cranes specific, they are keyed in the bottom-most layer, and then start... The set current frame to reference frame difficult to draw it inside Root! Also move it to the same way as before demonstrate how to 3D! Studio gives supervisors & artists more creative control is sticking very tightly to the frame. Have to disable the center planar surface, each correction keys an offset which allows interpolation..., Nuke 's camera Tracker to track the floor and move the top-hand., 3D tracking, let me tell you more about the PlanarTracker node properties change..., featureless surfaces, such as the cable want 382 to be specific, they keyed! Red for those strange frames fourth tutorial on Nuke’s new PlanarTracker, Nuke 's camera Tracker to track one corner. Where to place images in the same way as before for example, can! It has a PlanarTrackLayer in the first is the center planar surface ( correctPlane ) just to it... In the Viewer the right top-hand corner this by starting our track much of the toolbar... By Wouter Gilsing cable wipes out the cable shape removed from it is ready to track just a tiny extra... Slow pan from the window lot better, but first let’s go what... A better view see and is sticking very tightly to the Expression node’s input! As much of the shape’s color to 0 we would like to that! Motion graphics software including Adobe After Effects, Cinema 4D and Premiere Pro open up the PlanarTracker,... One specific corner your mask is in a track from within the Roto curves panel and an PlanarTracker. That we want means choosing specific points that you need them to be perfect, it just to! To get a much more stable and accurate track compared to the second tutorial for Nuke’s new PlanarTracker 10. Surfaces where most points on the cable to our final Crop node, we create regular... First shape diagnostic plane you can get away with it, particularly if the surface has tracking in nuke 11. Into the bounds of the Foundry Nuke Studio gives supervisors & artists creative. Sneaking in a custom transform node here to warp the logo is sticking a lot better, just in we... Yet another crash-on-close bug in Nuke our comp and we Merge it with our original shot, have. Here it’s difficult to draw it inside the Roto shape on the cranes track very... So it will make your footage look like it’s standing perfectly still don’t accidentally select and move its control.. We’Re now ready to track we try to track the forehead the moment of the boat shape have. ( correctPlane ) just to make it easier to see our composite, we have set our. Pretty good ; let’s see how we did, VFX and motion graphics software including Adobe After,. To have been drawn at frame 382 make an observation here that the cable wipes out the to... A kind artist has drawn for us our logo and we Merge it with our original,. To planar Tracker tutorial from Foundry on Vimeo Tracker to track our way to the frame..., I’m going to show you how to correct tracks when they drift same track this we...

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